世界物件数据库
Big Walk 世界物件·谜题装置索引
这些物件家族在已发布的 macOS 构建中可见。它们是有用的探索线索,但还不是攻略答案:精确角色在实机复现前标记为未验证。
已对照官方来源核实 · 更新于 2026 年 8 月 4 日
Wiki database
发布构建确认了什么
名称与视觉引用来自已发布的 macOS Steam 构建文件。这确认了资源家族存在于 Big Walk 中,但仅凭内部名称不能确定谜题解法、奖励、位置顺序或完整机制。
葫芦
在已发布的 macOS 构建中反复出现的物件家族。
The build includes gourd meshes and many gourd-related scene objects. Their exact narrative and puzzle roles need player-facing verification before this becomes a walkthrough claim.
Open the 葫芦 guide
钥匙碎片
包含空白、缺口、尖端、底部与大钥匙引用的网格家族。
Asset names establish several key-related objects, but not a verified collection order, lock destination, or completion condition.
Open the 钥匙碎片 guide
野战电台
本地资源包含固定、FM、业余无线电、天线、调谐器与站点指示引用。
These file names support a radio-device family. They do not by themselves prove station solutions or the relationship to player-held walkie-talkies.
Open the 野战电台 guide
信号旗
多个本地场景中出现的有名旗子物件家族。
The build identifies flag meshes and outpost/main-area variants. Meanings, sequences, and puzzle answers are intentionally not inferred from file names.
Open the 信号旗 guide
浮标
带有道具、基座与灯光引用的可见物件家族。
The local data identifies buoy objects and associated pedestals. Their traversal or puzzle function needs live confirmation.
Open the 浮标 guide
背包
玩家与世界资源包含背包、挂架、枪套与亭子引用。
This confirms a backpack object family in the local build, not inventory capacity, equipment slots, or an item-management system.
Open the 背包 guide
望远镜
构建包含固定望远镜、镜筒、旋转与大厅视野引用。
These names support stationary viewing devices distinct from the portable binoculars. Specific viewpoints or secrets require in-game testing.
Open the 望远镜 guide
麦克风
本地构建包含桌面、录音室与壁挂麦克风物件。
These are environment objects in the game data. They should not be confused with the player’s real-world microphone input setting.
Open the 麦克风 guide
排球
本地场景名包含 2 人与 4 人排球挑战变体。
The asset family supports the existence of a volleyball-themed challenge. Rules, scoring, and location are not published here until verified in play.
Open the 排球 guide证据来源:2026 年 8 月 4 日检查的本地 macOS Steam 构建。资产名用作目录证据,而非官方解释。